![]() ![]() ![]() You can play it using the simulator and watch the Apple Maps app to see it play out. Here's an example file with variable time between waypoints. Once the last waypoint is reach is goes immediately back to the first waypoint. The actual time reported is of course the current time for each reading. I always see accuracy of 5 meters, -1 speed, -1 course and the time is used for how to interpolate between waypoints. Since it is interpolating the GPX wpt, it does not use the speed, course, or accuracy from the GPX wpt tags. However, what Apple appears to be doing under the hood is interpolating your data and providing GPS updates every second. You can also vary the time between points to "simulate travel velocity". I'm running Xcode 7.1 and when using custom GPX files, I have noticed that the simulator does play them back including timing (if present) in the GPX file. Launch Xcode and open your project Run your application (click the play button) Once the app is running, in the main menu of Xcode open Debug / Simulate Location / Add GPX File to. Step A is working wonderfully, but I have not found any information on how to achieve step B.ĩth Street Expressway, Washington, DC 20565, USAĭirections from X to National Mall, Washington, DC B) change the rate at which those waypoints are ingested by Xcode (ie. What I want to do: A) Have Xcode simulate movement along a path outlined by the waypoints. gpx file which contains a series of waypoints, built via methods outlined here: Simulating Locations with Xcode. If you want to simulate location, create one element containing the place coordinates and (optionally) name.What I have: a. Click Finish.Ī GPX file with initial content will be created. Later, the file name will appear in the list of locations. On the next page, specify the file name and location and define to which group and target the file will belong. In the dialog that opens, select iOS | Resource | GPX File: In the Project tool window Alt+1, right-click a directory you want to add the file to and select New | File from Xcode Template. You can add an already existing GPX file to your project, edit it in AppCode, or create a new file from the Xcode template. The format describes waypoints, tracks, and routes. ![]() In the dialog that opens, select iOS Resource GPX File: Click Next. GPX is an XML-based file format used for storing GPS data. Create a new GPX file In the Project tool window Alt+1, right-click a directory you want to add the file to and select New File from Xcode Template. With these files, you can also simulate movement. To simulate custom locations missing in the standard list, you can use the GPX files. If you want to add custom locations to the list, use GPX files. This location will be simulated on your device, but won't be saved in the list. If you cannot find the location that you need, select Custom Location and enter the location coordinates: Select a desired location from the list that opens. Start running Shift+F10 or debugging Shift+F9 the application. Verify that location simulation is allowed for your run/debug configuration. You can change the device location while running or debugging your application or application extension. If you want to add new locations to the list, use GPX files.Ĭhange location when the application is running If the None value is selected, your current location will be used. In the Default Location field, select a location from the list and click OK: Select the Allow Location Simulation checkbox. From the File menu, click New>File and select GPX file and click Next to proceed. You can specify a location both for application and test run/debug configurations. Xcode provides some built-in templates for creating GPX files. Specify location for run/debug configuration Select the Allow Location Simulation checkbox and click OK. from the run/debug configuration selector on the toolbar.Ĭhoose your configuration from the list and go to the Options tab. from the main menu or Edit Configurations. To enable location simulation for a run/debug configuration, do the following: Location simulation is available for iOS and tvOS devices and simulators. To test your application with different device locations, you can specify a default location for a run/debug configuration and change it when the application is running. ![]()
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